 	AddStaticVehicleEx(422,1361.2928,-1659.0662,13.3736,270.1820,0,28,60000); // bobcat 3
	AddStaticVehicleEx(422,1362.0299,-1651.2107,13.3677,269.8020,1,30,60000); // bobcat 4
	AddStaticVehicleEx(422,1361.8654,-1643.3969,13.3737,270.4165,1,0,60000); // bobcat 5
	AddStaticVehicleEx(422,1361.4340,-1635.3180,13.3694,271.1421,32,11,60000); // bobcat 6
	AddStaticVehicleEx(422,1377.4084,-1657.3010,13.4471,359.4546,0,58,60000); // bobcat 7

//--------------------------------Lee's Gate -------------------------------------------
	if(!strcmp(cmdtext, "/opengate Lee", true))
	{
	    if(gteam[playerid] == 2 || IsACop(playerid))
	    {
	    MoveObject(
		}
		else
		{
		SendClientMessage(playerid,COLOR_YELLOW,"You have to be a member of CIA to use this command");
		}
		return 1;
		}

	if(!strcmp(cmdtext, "/closegate Lee", true))
	{
 		if(gteam[playerid] == 2 || IsACop(playerid))
	    {
	    MoveObject(
		}
		else
		{
		SendClientMessage(playerid,COLOR_YELLOW,"You have to be a member of CIA to use this command");
		}
		return 1;
		}