// You have used AttachEditor by denis_32

// How to use: put this code into your Gamemode/Filterscript.
SetPlayerAttachedObject(playerid, 1, 323, 1, -0.0999, 0.1199, 0.0199, 267.0000, 40.0000, 127.0000, 1.0000, 1.0000, 1.0000);//Skin:0 



// ** Note: To delete this object, use: RemovePlayerAttachedObject(playerid, number);
// ** Note: (playerid, number, objectid, bound, coordX1, coordY1, coordZ1, coordX2, coordY2, coordZ2)