// TextDraw ñîçäàí ïðè ïîìîùè Zamaroht's Textdraw Editor 1.0

// On top of script:
new Text:Textdraw0;

// In OnGameModeInit prefferably, we procced to create our textdraws:
Textdraw0 = TextDrawCreate(475.000000, 76.000000, "rub");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.559999, 2.399999);
TextDrawColor(Textdraw0, 5570815);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 0);

// You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
// TextDrawDestroy functions to show, hide, and destroy the textdraw.