new Text:fstd[7];
new PlayerText:fstd_p[MAX_PLAYERS][63];

fstd[6] = TextDrawCreate(546.000000, 1.750000, "R");
TextDrawLetterSize(fstd[6], 0.743499, 3.301870);
TextDrawTextSize(fstd[6], 1280.000000, 1280.000000);
TextDrawAlignment(fstd[6], 1);
TextDrawColor(fstd[6], 0xDC143CFF);
TextDrawUseBox(fstd[6], 0);
TextDrawBoxColor(fstd[6], 0x80808080);
TextDrawSetShadow(fstd[6], 0);
TextDrawSetOutline(fstd[6], 0);
TextDrawBackgroundColor(fstd[6], 0x00000033);
TextDrawFont(fstd[6], 2);
TextDrawSetProportional(fstd[6], 1);
TextDrawSetSelectable(fstd[6], 0);

fstd[5] = TextDrawCreate(565.500000, 8.312500, "event");
TextDrawLetterSize(fstd[5], 0.428000, 1.355001);
TextDrawTextSize(fstd[5], 1280.000000, 1280.000000);
TextDrawAlignment(fstd[5], 1);
TextDrawColor(fstd[5], 0xFFFFFFFF);
TextDrawUseBox(fstd[5], 0);
TextDrawBoxColor(fstd[5], 0x00000000);
TextDrawSetShadow(fstd[5], 0);
TextDrawSetOutline(fstd[5], 0);
TextDrawBackgroundColor(fstd[5], 0x00000033);
TextDrawFont(fstd[5], 2);
TextDrawSetProportional(fstd[5], 1);
TextDrawSetSelectable(fstd[5], 0);

fstd[4] = TextDrawCreate(565.500000, 18.812500, "ole_play");
TextDrawLetterSize(fstd[4], 0.276499, 1.092499);
TextDrawTextSize(fstd[4], 1280.000000, 1280.000000);
TextDrawAlignment(fstd[4], 1);
TextDrawColor(fstd[4], 0xFFFFFFFF);
TextDrawUseBox(fstd[4], 0);
TextDrawBoxColor(fstd[4], 0x80808080);
TextDrawSetShadow(fstd[4], 0);
TextDrawSetOutline(fstd[4], 0);
TextDrawBackgroundColor(fstd[4], 0x00000033);
TextDrawFont(fstd[4], 2);
TextDrawSetProportional(fstd[4], 1);
TextDrawSetSelectable(fstd[4], 0);
TextDrawShowForPlayer(playerid, fstd[6]);
TextDrawShowForPlayer(playerid, fstd[5]);
TextDrawShowForPlayer(playerid, fstd[4]);
PlayerTextDrawShow(playerid, fstd_p[playerid][62]);
PlayerTextDrawShow(playerid, fstd_p[playerid][61]);
PlayerTextDrawShow(playerid, fstd_p[playerid][60]);
TextDrawShowForPlayer(playerid, fstd[3]);
TextDrawShowForPlayer(playerid, fstd[2]);
TextDrawShowForPlayer(playerid, fstd[1]);
TextDrawShowForPlayer(playerid, fstd[0]);
PlayerTextDrawShow(playerid, fstd_p[playerid][59]);
PlayerTextDrawShow(playerid, fstd_p[playerid][58]);
PlayerTextDrawShow(playerid, fstd_p[playerid][57]);
PlayerTextDrawShow(playerid, fstd_p[playerid][56]);
PlayerTextDrawShow(playerid, fstd_p[playerid][55]);
PlayerTextDrawShow(playerid, fstd_p[playerid][54]);
PlayerTextDrawShow(playerid, fstd_p[playerid][53]);
PlayerTextDrawShow(playerid, fstd_p[playerid][52]);
PlayerTextDrawShow(playerid, fstd_p[playerid][51]);
PlayerTextDrawShow(playerid, fstd_p[playerid][50]);
PlayerTextDrawShow(playerid, fstd_p[playerid][49]);
PlayerTextDrawShow(playerid, fstd_p[playerid][48]);
PlayerTextDrawShow(playerid, fstd_p[playerid][47]);
PlayerTextDrawShow(playerid, fstd_p[playerid][46]);
PlayerTextDrawShow(playerid, fstd_p[playerid][45]);
PlayerTextDrawShow(playerid, fstd_p[playerid][44]);
PlayerTextDrawShow(playerid, fstd_p[playerid][43]);
PlayerTextDrawShow(playerid, fstd_p[playerid][42]);
PlayerTextDrawShow(playerid, fstd_p[playerid][41]);
PlayerTextDrawShow(playerid, fstd_p[playerid][40]);
PlayerTextDrawShow(playerid, fstd_p[playerid][39]);
PlayerTextDrawShow(playerid, fstd_p[playerid][38]);
PlayerTextDrawShow(playerid, fstd_p[playerid][37]);
PlayerTextDrawShow(playerid, fstd_p[playerid][36]);
PlayerTextDrawShow(playerid, fstd_p[playerid][35]);
PlayerTextDrawShow(playerid, fstd_p[playerid][34]);
PlayerTextDrawShow(playerid, fstd_p[playerid][33]);
PlayerTextDrawShow(playerid, fstd_p[playerid][32]);
PlayerTextDrawShow(playerid, fstd_p[playerid][31]);
PlayerTextDrawShow(playerid, fstd_p[playerid][30]);
PlayerTextDrawShow(playerid, fstd_p[playerid][29]);
PlayerTextDrawShow(playerid, fstd_p[playerid][28]);
PlayerTextDrawShow(playerid, fstd_p[playerid][27]);
PlayerTextDrawShow(playerid, fstd_p[playerid][26]);
PlayerTextDrawShow(playerid, fstd_p[playerid][25]);
PlayerTextDrawShow(playerid, fstd_p[playerid][24]);
PlayerTextDrawShow(playerid, fstd_p[playerid][23]);
PlayerTextDrawShow(playerid, fstd_p[playerid][22]);
PlayerTextDrawShow(playerid, fstd_p[playerid][21]);
PlayerTextDrawShow(playerid, fstd_p[playerid][20]);
PlayerTextDrawShow(playerid, fstd_p[playerid][19]);
PlayerTextDrawShow(playerid, fstd_p[playerid][18]);
PlayerTextDrawShow(playerid, fstd_p[playerid][17]);
PlayerTextDrawShow(playerid, fstd_p[playerid][16]);
PlayerTextDrawShow(playerid, fstd_p[playerid][15]);
PlayerTextDrawShow(playerid, fstd_p[playerid][14]);
PlayerTextDrawShow(playerid, fstd_p[playerid][13]);
PlayerTextDrawShow(playerid, fstd_p[playerid][12]);
PlayerTextDrawShow(playerid, fstd_p[playerid][11]);
PlayerTextDrawShow(playerid, fstd_p[playerid][10]);
PlayerTextDrawShow(playerid, fstd_p[playerid][9]);
PlayerTextDrawShow(playerid, fstd_p[playerid][8]);
PlayerTextDrawShow(playerid, fstd_p[playerid][7]);
PlayerTextDrawShow(playerid, fstd_p[playerid][6]);
PlayerTextDrawShow(playerid, fstd_p[playerid][5]);
PlayerTextDrawShow(playerid, fstd_p[playerid][4]);
PlayerTextDrawShow(playerid, fstd_p[playerid][3]);
PlayerTextDrawShow(playerid, fstd_p[playerid][2]);
PlayerTextDrawShow(playerid, fstd_p[playerid][1]);
PlayerTextDrawShow(playerid, fstd_p[playerid][0]);
